AL-2955 (
al2955) wrote in
cradleproject2016-06-10 02:29 am
WEEK 1 - Investigation
| the pygmalion. . . ONLINE ![]() CAPTAIN'S LOG: WEEK (1) |
friday (?) survivors ![]() Friday careens around the corner soon enough, much like every day preceding it does. This morning, however, is greeted with a surprise — your datapad is making a strange noise. Perhaps it's buried under the duvet you're sleeping under, or at the far corner of the room, maybe you're the forgetful type and left it in the bathroom, or maybe, just maybe, you have it right next to your ear when a song blasts at full volume. Upon inspection, you'll find the accompanying video is playing as well. The song seems to loop, this time being overlain with a voice recanting the history of the band in a steady, robotic tone. Was it the AI? You probably didn't care, and, instead, decided to leave your room. Once you do, the song finally ends. You are free. You may feel rather manipulated right now, or you are just satiated to be away from the music. Either way, it's clear your day has only just begun. ENTER COMMAND_ |



no subject
Hot herbal tea, when you're able. Breathing exercises and general relaxation methods are also recommended. Take care of yourself, Jessie.
[And then right back to Machias, stepping in -
Which is also when SURPRISE robots are coming in to collect the body.
Wow.]
no subject
... Couldn't they have waited a little bit longer? Ugh. [ unbelievable. this is a terrible morning! ] Still, I can answer any questions about the... body if you have them.
[ that's sure a visible grimace there. it's not like he enjoys body poking. ]
no subject
So he'll make this quick:]
How long ago did you find the body?
[There's a glance over to where he'd seen the corpse before it was taken - the blood stains the floor, thus making him wonder just how recent this murder was as well.]
no subject
[ He means the robots. Ugh. Also, don't suppress peoples memories like that, that's rude! We don't need another Zemurian afflicted with memory shenanigans. Anyway, Machias is fine, if still a bit grim since... not only is someone like murdered, it's a woman that's been murdered. And that's sort of a Deal to him. ]
The daycare was a mess when the three of us went in to investigate. We found her on the merry-go-round, which had been toppled over. [ He glances back over to it, adjusting his frames. ] From what we could see before they came, she'd been stabbed.
no subject
[But of course, why would there be? That'd be sloppy - though he does think that the rest of the situation is sloppy anyway.]
Were there any markings on her body? Her hands? Was her hair in disarray? Signs of struggle on her person?
[Because he can see the deflated ball pit - but that's not enough.]
no subject
[ That would be more than a little careless. He shakes his head at Frankenstein's questions. ]
Her hair was a bit disheveled, but there wasn't any bruising anywhere on the body as far as I could tell. I checked to see if the weapon might have left any fragments, but there were none. Whatever it was, the wounds it left were deep and clean.
no subject
[He'll be examining the carousel itself now, doing his best to decipher exactly where the struggle itself might've happened.]
no subject
[ Knock yourself out, Frank. He'll be right beside you to answer any questions about that too! ]
There were two wounds: one in-between the chest, and another to her stomach. I checked underneath her as well, but I didn't see anything else before they took her away.
[ He pauses for a moment, his expression faltering a bit. Shaking those thoughts aside, he'll point out the rabbit and wolf seats of the merry-go-round, being careful not to step on the blood. ]
That's where we found her. She was trapped right in-between them.
no subject
Then there's a moment as he glances to where she was found - the rabbit and the wolf, how poetic - before he turns to Machias and sets a hand on his shoulder.]
Have you been listening to what I told Jessie? As soon as you can, excuse yourself from the location and indulge in what you need. Tea, a hot shower, and - ideally a game that relates to spatial-memory of sorts.