Exactly. [See, at least someone gets his weird logic.] If we have someone guarding after the items and getting an idea of how attached all of us are to them, it gives us a direction to go if someone tries to kill somebody else for them. You're not gonna kill for yours. I probably won't kill for mine.
[Be...more...reassuring, Luke.] Not worth it. Until I come up with a better idea, this is it.
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[Be...more...reassuring, Luke.] Not worth it. Until I come up with a better idea, this is it.