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[personal profile] al2955
the pygmalion. . .

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CAPTAIN'S LOG:
WEEK (14)

monday

(41) survivors


You stand with your friends, your family, and your enemies, shoulder to shoulder. The deceased and the living are the same, now, and you've been reunited with the person trapped on the opposite ship.

You have four choices.

Four options laid before you - five, if you're smart about it. You have the option of staying on the Nuwa, a ship pre-programmed to land somewhere safe, soon, and then it's your's for the taking. You have the option of entering the Nuwa's virtual reality and crafting your own perfect world, but knowing it was a perfect world created by your own hand. Your third option is one of the Cradles, a machine created to bring you bliss, and permit you the dream you've always wanted, without the knowledge it's a virtual reality. Your fourth option lays in front of you, on the bridge of the Nuwa, and it's a tear in the fabric of reality, but you can see your home waiting for you. It looks idyllic, perfect, just the way you'd want it to be. Your fifth option lies in another tear - the tear of a friend. Perhaps their heart is kind enough to take in a stray.

The choice is your's to make, and whatever you choose, know that, for the first time in fourteen weeks, it's your choice.

taken list
profiles
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[personal profile] al2955
the pygmalion. . .

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CAPTAIN'S LOG:
WEEK (13)

sunday

(41) survivors


Something in the air breaks, shattering from deep within space itself - and to accompany that sensation is a psychic scream. The ship shakes, coming to a screeching halt as a bright light explodes outside it. It pulses, not unlike a heartbeat, that crawls and crawls along at a slow, grueling pace. The last illusion has been broken, the last mental tie severed and crushed. You've done well up until now, and you can reap the benefits of Her labor; the dead walk among you, after all, and as Her scream rings out, a burst of energy shoots through the residents of the Pygmalion. It's clearly a desperate bid, but it doesn't root itself in place. Instead, you feel lighter than ever - Her attempt to claim you has only unraveled the string that kept you in place. The 40% limit has been lifted, and you are at full capacity.

The chains have been broken.

Go freely, heroes.

taken list
profiles
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setting
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[personal profile] al2955
the pygmalion. . .

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CAPTAIN'S LOG:
WEEK (13)

saturday

(10) survivors


Something is different. You can feel it in the air: an ominous presence that weighs down the ship like it's underwater. Try as you might, you can't escape the feeling that you're being watched, the sensation of someone just out of view tailing you. Tensions are high, and paranoia grows with it. You feel it more than see it, and that's what warps your perception of the ship. Is it darker? Are the lights dimming? Who is it that calls out to you? Why is it so cold? Who can you trust? The distinct sensation of not knowing who your back is to wraps around you. There is one thing you can trust in, however; though you feel exposed, you are not alone.

Mother is here for you.

taken list
profiles
private conversations
setting
rulebook



ENTER COMMAND_

WEEK 13

Aug. 29th, 2016 04:32 pm
al2955: (Default)
[personal profile] al2955
the pygmalion. . .

ONLINE




CAPTAIN'S LOG:
WEEK (13)

monday - thursday

(10) survivors


Sunday's trial was only mere hours ago, but you find yourself faced with a new week on The Pygmalion. When you awaken, you will find that the ship is still in disarray; there is no robot prepared breakfast, nor has any of the damage been repaired. The ship bears power in the rooms you have decided should have power, though the lights are dim. Without Alice, you are all on your own. The ominous pressure of the Queen Mother still looms, though you no longer feel Her presence.

taken list
profiles
private conversations
setting
rulebook



ENTER COMMAND_
al2955: (Default)
[personal profile] al2955
the pygmalion. . .

ONLINE




Ç͜A̵̸͞P̨̡TĄ̷IŅ͡'̀̕S̷ ͞L̶͜O̷̵G̴:
Ẁ̨E̛͜ÉḰ̴͠ ̴̸(̧̛͜12)

s̛̕͜u̷n̴̕d͡ay͞ ͜͠͠EX͞È̢C̶̕U͏͜T̕Ì̡O͜͞N̡

(11)͘ ͏̶s̸u̴rv̀i͏v̶͝o̧͘ŕ͏s͟


As͡͝ ̕͞v̢̛o̵̢t̀́íņ̀g͡͞ ̵̨́co̸m̧e̶s͟ t͜o̢̢ ͝a҉n̵̵̵ ̀͢e̸n̨d́҉, ͏̡a̕͏ s̢͞o̕͢n̶҉̸g͏̴
f͢͠i͠ļ͟͡t͏̡e͠r͝͝ś҉͟ ͞į҉n͏̸͡ ͡͏p̸l̶̨͝a͜y͡҉e̷d̵ ̧̕s͘o͝ ̡l͝o̸͡͠u͘҉d ͘t̴ha҉̵͘t͏̢͞ ͡i͟͝t̸̀͠ ͟b̀e̕c̷͘͘o̢͏m̢e͟͝s ̀̕͢d͟ist̡͢o̕͡r̷̨ęḑ̶͡ ̧҉an͜d̢҉͜ ̴̷̢f͢͡͝r͟a͝g̸ḿeņ̢̛t̷́ed̡͡.̢͟
̛̛
̢̀͞I̷f̴͝ ̵҉a̷ ͢ṕ̴̀ar̛t̶i̧͢c̨̡͞į͢͟p̛̛͠á̕n͘͟t͟͝ ch͏ec̀ks̀͢͝ t̨̕͞h̴͞e͟͡i̕r ͘͘d̵a͘tá̛p͟͝a̶͘d͡,̡͡ ͡th̸̕͟ęy͢ ҉w͡i͏l̀͡ļ̀ ̵ş̸́e̷e̕͘͏ ́t͠h̵͝ȩ̸ ҉̵t̵̵͟h͜ę̶ ̡̛v̵ic͞t͘͜͡į̸m̀ ͢͡à̵͟n̡̛d̵́ ̴̷s͘͢ų͠sp͞͞e҉̸͢c̸̶̛t c̕h͟os̛en͟ ̶̴b̸̨̛y̧ ̴m̀a͞j̵o͢͞r̨̀͏i̵̶̛t̴̀͜y͏'̛͡s̵̸ p̛i̛͜c̛tu͠ŕ͠e̶̕s ̵d͠iş̨p͘͝l̛͏ay҉̷e͠d.̸̛͜ ҉Í̶̸f̸̢̕ ̵͏t͏h̀͟ę͝y͞ ̴͜͟a͠t͏͜t̨̛em̨̛ṕ͟t ͜͝tǫ ̧͞s̷c̴̛r̢͘ơ̧l̶͜͝ļ͠,̷ t́͜h́͘e̛y̶ ͡w̨͜i̢l̢l̸͢ ̢se̶̢͞e͝͝ ͏a ̷l̢i͝҉s̶̀͜t of̛͞ ̕ch̕ar̢a͘͡c̢t͝er̷ś ̴a̕n͠͏d̴ t͟h́ę̧ir̴͝ ̵͘v̛o͘͡t́͏ę̷s ̵́i̴̡n̸̸͝ a̷͘l̴̴p̡̀͞h̸̷̕a͟b̶̀͠ę͟ţ̵̛i͏͘c͟al̨̡ ͞ór̶͠d͢͡e͞r̵͟. ͘͝


victims




???͞͞͏??̨͘?




Character Statuses
Setting
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Votes
al2955: (Default)
[personal profile] al2955
the pygmalion. . .

ONLINE




CAPTAIN'S LOG:
WEEK (12)

sunday TRIAL DAY TWO

(11) survivors


At 9 AM, a klaxon alarm begins blaring in every area of the ship. The alarm will continue to go off until everyone has gathered in the conference room. That said, with all the robots dead, you're free to stay in bed...as long as you're willing to subject everyone else to the blaring of the alarms and they don't forcibly shove you into the room first.

The large round table in the center of the conference room has been set up to help the trial run as smoothly as possible. Three holographic screens hover above the center hollow of the table, visible from every angle. The first screen displays the pictures and profiles of the suspects and victim; the second displays the autopsy report; the third displays a blank word processor. Each of the chairs comes equipped with a virtual keyboard which can be used to type information directly into the third screen, such as theories and updated information; they can also be set into privacy mode, which will transfer whatever notes someone writes directly into their datapad instead of on screen. There's also a tablet function for those who wish to draw charts or pictures on screen. The keyboards will detect the DNA of whoever's using them and record who's typed what - simply press an area of text and the name of whoever wrote it will pop up.

The area to the right of the table has been temporarily sectioned off with a glass partition and sliding door for hygienic issues. Inside, the victim's body has been laid out on a metal autopsy table, covered by a plastic sheet. Above it is a holographic screen that displays a close-up color photograph of the body when it was found - assuming someone thought ahead enough to snap a photo. A hand sanitizer dispenser has been considerately attached to the wall nearby for anyone getting up close and personal to the body.

To the left of the conference table is a display case. Any evidence found during the investigation can be placed here. Beneath each piece of evidence is a small tablet where players can type up information, such as a short description or where it was found. There are also empty areas left over for any evidence that may be found during the trial. The shelf at the very bottom of the case has been reserved for an extra rulebook in case anyone needs it.

With all the robots dead, players will be expected to feed themselves for once. That said, at least it looks like Jack managed to get most of the trial program up and running again...though it looks like he's made a few adjustments, especially in regards to profiles.


victim




suspects





Character Statuses
Setting
Rulebook
Voting
al2955: (Default)
[personal profile] al2955
the pygmalion. . .

ONLINE




CAPTAIN'S LOG:
WEEK (12)

saturday TRIAL DAY ONE

(11) survivors


At 9 AM, a klaxon alarm begins blaring in every area of the ship. The alarm will continue to go off until everyone has gathered in the conference room. That said, with all the robots dead, you're free to stay in bed...as long as you're willing to subject everyone else to the blaring of the alarms and they don't forcibly shove you into the room first.

The large round table in the center of the conference room has been set up to help the trial run as smoothly as possible. Three holographic screens hover above the center hollow of the table, visible from every angle. The first screen displays the pictures and profiles of the suspects and victim; the second displays the autopsy report; the third displays a blank word processor. Each of the chairs comes equipped with a virtual keyboard which can be used to type information directly into the third screen, such as theories and updated information; they can also be set into privacy mode, which will transfer whatever notes someone writes directly into their datapad instead of on screen. There's also a tablet function for those who wish to draw charts or pictures on screen. The keyboards will detect the DNA of whoever's using them and record who's typed what - simply press an area of text and the name of whoever wrote it will pop up.

The area to the right of the table has been temporarily sectioned off with a glass partition and sliding door for hygienic issues. Inside, the victim's body has been laid out on a metal autopsy table, covered by a plastic sheet. Above it is a holographic screen that displays a close-up color photograph of the body when it was found - assuming someone thought ahead enough to snap a photo. A hand sanitizer dispenser has been considerately attached to the wall nearby for anyone getting up close and personal to the body.

To the left of the conference table is a display case. Any evidence found during the investigation can be placed here. Beneath each piece of evidence is a small tablet where players can type up information, such as a short description or where it was found. There are also empty areas left over for any evidence that may be found during the trial. The shelf at the very bottom of the case has been reserved for an extra rulebook in case anyone needs it.

With all the robots dead, players will be expected to feed themselves for once. That said, at least it looks like Jack managed to get most of the trial program up and running again...though it looks like he's made a few adjustments, especially in regards to profiles.


victim




suspects





Character Statuses
Setting
Rulebook
Voting
al2955: (Default)
[personal profile] al2955
the pygmalion. . .

ONLINE




CAPTAIN'S LOG:
WEEK (12)

friday

(?) survivors


Friday comes with no corpses in sight yet. With Alice and most of the ship's power offline, there's no alarm to rouse you all from your sleep.

You can choose to stay where you are or to leave it, but regardless, there is no longer a safe haven on this ship.


taken list
profiles
setting
rulebook

ENTER COMMAND_

WEEK 12

Aug. 22nd, 2016 02:33 pm
al2955: (Default)
[personal profile] al2955
the pygmalion. . .

ONLINE




CAPTAIN'S LOG:
WEEK (12)

monday - thursday

(13) survivors


Sunday's trial was only mere hours ago, but you find yourself faced with a new week on The Pygmalion. When you awaken, you will find that the ship is still in disarray; there is no robot prepared breakfast, nor has any of the damage been repaired. The ship is mostly cast in darkness, with the exception of a few rooms, though light may flicker in and out in some rooms. Without Alice, you are all on your own. The ominous pressure of the Queen Mother still looms, though you no longer feel Her presence.

(OOC: Please submit your murder proposals by 9 PM EST Tuesday.)
taken list
profiles
private conversations
setting
rulebook
murder proposals



ENTER COMMAND_
al2955: (Default)
[personal profile] al2955
the pygmalion. . .

ONLINE




CAPTAIN'S LOG:
WEEK (11)

saturday TRIAL DAY ONE

(13) survivors


At 9 AM, a klaxon alarm begins blaring in every area of the ship. The alarm will continue to go off until everyone has gathered in the conference room. Should anyone be running late or avoiding the trial for whatever reason, a robot guide will appear wherever they are and gently but firmly escort them into the room. Once all the living players are present, the conference room doors will lock shut; anyone who wishes to leave for whatever reason will need to ask AL-2955 or one of the robots. Anyone leaving for non-investigative purposes, such as bathroom breaks, will be accompanied by a robot escort.

The large round table in the center of the conference room has been set up to help the trial run as smoothly as possible. Three holographic screens hover above the center hollow of the table, visible from every angle. The first screen displays the pictures and profiles of the suspects and victim; the second displays the autopsy report; the third displays a blank word processor. Each of the chairs comes equipped with a virtual keyboard which can be used to type information directly into the third screen, such as theories and updated information; they can also be set into privacy mode, which will transfer whatever notes someone writes directly into their datapad instead of on screen. There's also a tablet function for those who wish to draw charts or pictures on screen. The keyboards will detect the DNA of whoever's using them and record who's typed what - simply press an area of text and the name of whoever wrote it will pop up.

The area to the right of the table has been temporarily sectioned off with a glass partition and sliding door for hygienic issues. Inside, the victim's body has been laid out on a metal autopsy table, covered by a plastic sheet. Above it is a holographic screen that displays a close-up color photograph of the body when it was found. A hand sanitizer dispenser has been considerately attached to the wall nearby for anyone getting up close and personal to the body.

To the left of the conference table is a display case. Any evidence found during the investigation will be carefully collected by the robots at some point the previous day and placed here before the trial starts. Beneath each piece of evidence is a small tablet where players can type up information, such as a short description or where it was found. There are also empty areas left over for any evidence that may be found during the trial. The shelf at the very bottom of the case has been reserved for an extra rulebook in case anyone needs it.

Food will be served throughout the day by the robots, who will take individual orders whenever you're feeling hungry. The trial will end at 9:00 PM, at which point all players will have been expected to cast their vote.


victim




suspects




Character Statuses
Setting
Rulebook
Voting

WEEK 11

Aug. 15th, 2016 10:38 am
al2955: (Default)
[personal profile] al2955
the pygmalion. . .

ONLINE




CAPTAIN'S LOG:
WEEK (11)

monday - thursday

(14) survivors


Sunday's trial was only mere hours ago, but you find yourself faced with a new week on The Pygmalion. When you awaken, you will find the ship restored to its previous state, all areas interfered with during the murder looking mostly the same as they did before. It seems you have more exploring to do. The robot in the cafeteria has prepared another breakfast of various foods.

(OOC: Please submit your murder proposals by 9 PM EST Tuesday.)
taken list
profiles
private conversations
setting
rulebook
murder proposals



ENTER COMMAND_
al2955: (Default)
[personal profile] al2955
the pygmalion. . .

ONLINE




Ç͜A̵̸͞P̨̡TĄ̷IŅ͡'̀̕S̷ ͞L̶͜O̷̵G̴:
Ẁ̨E̛͜ÉḰ̴͠ ̴̸(̧̛͜10)

s̛̕͜u̷n̴̕d͡ay͞ ͜͠͠EX͞È̢C̶̕U͏͜T̕Ì̡O͜͞N̡

(16)͘ ͏̶s̸u̴rv̀i͏v̶͝o̧͘ŕ͏s͟


As͡͝ ̕͞v̢̛o̵̢t̀́íņ̀g͡͞ ̵̨́co̸m̧e̶s͟ t͜o̢̢ ͝a҉n̵̵̵ ̀͢e̸n̨d́҉, ͏̡a̕͏ s̢͞o̕͢n̶҉̸g͏̴
f͢͠i͠ļ͟͡t͏̡e͠r͝͝ś҉͟ ͞į҉n͏̸͡ ͡͏p̸l̶̨͝a͜y͡҉e̷d̵ ̧̕s͘o͝ ̡l͝o̸͡͠u͘҉d ͘t̴ha҉̵͘t͏̢͞ ͡i͟͝t̸̀͠ ͟b̀e̕c̷͘͘o̢͏m̢e͟͝s ̀̕͢d͟ist̡͢o̕͡r̷̨ęḑ̶͡ ̧҉an͜d̢҉͜ ̴̷̢f͢͡͝r͟a͝g̸ḿeņ̢̛t̷́ed̡͡.̢͟
̛̛
̢̀͞I̷f̴͝ ̵҉a̷ ͢ṕ̴̀ar̛t̶i̧͢c̨̡͞į͢͟p̛̛͠á̕n͘͟t͟͝ ch͏ec̀ks̀͢͝ t̨̕͞h̴͞e͟͡i̕r ͘͘d̵a͘tá̛p͟͝a̶͘d͡,̡͡ ͡th̸̕͟ęy͢ ҉w͡i͏l̀͡ļ̀ ̵ş̸́e̷e̕͘͏ ́t͠h̵͝ȩ̸ ҉̵t̵̵͟h͜ę̶ ̡̛v̵ic͞t͘͜͡į̸m̀ ͢͡à̵͟n̡̛d̵́ ̴̷s͘͢ų͠sp͞͞e҉̸͢c̸̶̛t c̕h͟os̛en͟ ̶̴b̸̨̛y̧ ̴m̀a͞j̵o͢͞r̨̀͏i̵̶̛t̴̀͜y͏'̛͡s̵̸ p̛i̛͜c̛tu͠ŕ͠e̶̕s ̵d͠iş̨p͘͝l̛͏ay҉̷e͠d.̸̛͜ ҉Í̶̸f̸̢̕ ̵͏t͏h̀͟ę͝y͞ ̴͜͟a͠t͏͜t̨̛em̨̛ṕ͟t ͜͝tǫ ̧͞s̷c̴̛r̢͘ơ̧l̶͜͝ļ͠,̷ t́͜h́͘e̛y̶ ͡w̨͜i̢l̢l̸͢ ̢se̶̢͞e͝͝ ͏a ̷l̢i͝҉s̶̀͜t of̛͞ ̕ch̕ar̢a͘͡c̢t͝er̷ś ̴a̕n͠͏d̴ t͟h́ę̧ir̴͝ ̵͘v̛o͘͡t́͏ę̷s ̵́i̴̡n̸̸͝ a̷͘l̴̴p̡̀͞h̸̷̕a͟b̶̀͠ę͟ţ̵̛i͏͘c͟al̨̡ ͞ór̶͠d͢͡e͞r̵͟. ͘͝


victims




cul͟?͞͞͏?p͡r͘͢it̡͘?̨͘?




Character Statuses
Setting
Rulebook
Votes
al2955: (Default)
[personal profile] al2955
the pygmalion. . .

ONLINE




CAPTAIN'S LOG:
WEEK (10)

saturday TRIAL DAY ONE

(16) survivors


At 9 AM, a klaxon alarm begins blaring in every area of the ship. The alarm will continue to go off until everyone has gathered in the conference room. Should anyone be running late or avoiding the trial for whatever reason, a robot guide will appear wherever they are and gently but firmly escort them into the room. Once all the living players are present, the conference room doors will lock shut; anyone who wishes to leave for whatever reason will need to ask AL-2955 or one of the robots. Anyone leaving for non-investigative purposes, such as bathroom breaks, will be accompanied by a robot escort.

The large round table in the center of the conference room has been set up to help the trial run as smoothly as possible. Three holographic screens hover above the center hollow of the table, visible from every angle. The first screen displays the pictures and profiles of the suspects and victim; the second displays the autopsy report; the third displays a blank word processor. Each of the chairs comes equipped with a virtual keyboard which can be used to type information directly into the third screen, such as theories and updated information; they can also be set into privacy mode, which will transfer whatever notes someone writes directly into their datapad instead of on screen. There's also a tablet function for those who wish to draw charts or pictures on screen. The keyboards will detect the DNA of whoever's using them and record who's typed what - simply press an area of text and the name of whoever wrote it will pop up.

The area to the right of the table has been temporarily sectioned off with a glass partition and sliding door for hygienic issues. Inside, the victim's body has been laid out on a metal autopsy table, covered by a plastic sheet. Above it is a holographic screen that displays a close-up color photograph of the body when it was found. A hand sanitizer dispenser has been considerately attached to the wall nearby for anyone getting up close and personal to the body.

To the left of the conference table is a display case. Any evidence found during the investigation will be carefully collected by the robots at some point the previous day and placed here before the trial starts. Beneath each piece of evidence is a small tablet where players can type up information, such as a short description or where it was found. There are also empty areas left over for any evidence that may be found during the trial. The shelf at the very bottom of the case has been reserved for an extra rulebook in case anyone needs it.

Food will be served throughout the day by the robots, who will take individual orders whenever you're feeling hungry. The trial will end at 9:00 PM, at which point all players will have been expected to cast their vote.


victim




suspects




Character Statuses
Setting
Rulebook
Voting
al2955: (Default)
[personal profile] al2955
the pygmalion. . .

ONLINE




CAPTAIN'S LOG:
WEEK (10)

saturday TRIAL DAY ONE

(16) survivors


At 9 AM, a klaxon alarm begins blaring in every area of the ship. The alarm will continue to go off until everyone has gathered in the conference room. Should anyone be running late or avoiding the trial for whatever reason, a robot guide will appear wherever they are and gently but firmly escort them into the room. Once all the living players are present, the conference room doors will lock shut; anyone who wishes to leave for whatever reason will need to ask AL-2955 or one of the robots. Anyone leaving for non-investigative purposes, such as bathroom breaks, will be accompanied by a robot escort.

The large round table in the center of the conference room has been set up to help the trial run as smoothly as possible. Three holographic screens hover above the center hollow of the table, visible from every angle. The first screen displays the pictures and profiles of the suspects and victim; the second displays the autopsy report; the third displays a blank word processor. Each of the chairs comes equipped with a virtual keyboard which can be used to type information directly into the third screen, such as theories and updated information; they can also be set into privacy mode, which will transfer whatever notes someone writes directly into their datapad instead of on screen. There's also a tablet function for those who wish to draw charts or pictures on screen. The keyboards will detect the DNA of whoever's using them and record who's typed what - simply press an area of text and the name of whoever wrote it will pop up.

The area to the right of the table has been temporarily sectioned off with a glass partition and sliding door for hygienic issues. Inside, the victim's body has been laid out on a metal autopsy table, covered by a plastic sheet. Above it is a holographic screen that displays a close-up color photograph of the body when it was found. A hand sanitizer dispenser has been considerately attached to the wall nearby for anyone getting up close and personal to the body.

To the left of the conference table is a display case. Any evidence found during the investigation will be carefully collected by the robots at some point the previous day and placed here before the trial starts. Beneath each piece of evidence is a small tablet where players can type up information, such as a short description or where it was found. There are also empty areas left over for any evidence that may be found during the trial. The shelf at the very bottom of the case has been reserved for an extra rulebook in case anyone needs it.

Food will be served throughout the day by the robots, who will take individual orders whenever you're feeling hungry. The trial will end at 9:00 PM, at which point all players will have been expected to cast their vote.


victim




suspects




Character Statuses
Setting
Rulebook
Voting
al2955: (Default)
[personal profile] al2955
the pygmalion. . .

ONLINE




CAPTAIN'S LOG:
WEEK (10)

friday

(?) survivors


Friday comes, but there is no alarm this morning. It seems as though today will go normally for once. Is it truly safe?

Tentatively, you leave your safe haven.


taken list
profiles
setting
rulebook

ENTER COMMAND_

WEEK 10

Aug. 8th, 2016 05:04 am
al2955: (Default)
[personal profile] al2955
the pygmalion. . .

ONLINE




CAPTAIN'S LOG:
WEEK (10)

monday - thursday

(18) survivors


Sunday's trial was only mere hours ago, but you find yourself faced with a new week on The Pygmalion. When you awaken, you will find the ship restored to its previous state, all areas interfered with during the murder looking mostly the same as they did before. Along with this, it appears there are new areas opened on the ship. It seems you have more exploring to do. The robot in the cafeteria has prepared another breakfast of various foods.

(OOC: Please submit your murder proposals by 9 PM EST Tuesday.)
taken list
profiles
private conversations
setting
rulebook
murder proposals



ENTER COMMAND_
al2955: (Default)
[personal profile] al2955
the pygmalion. . .

ONLINE




CAPTAIN'S LOG:
WEEK (9)

sunday EXECUTION

(19) survivors


As voting comes to an end, a song filters in played so loud that it becomes distored and fragmented.

If a participant checks their datapad, they will see the the victim and suspect chosen by majority's pictures displayed. If they attempt to scroll, they will see a list of characters and their votes in alphabetical order.


victim




culprit




Character Statuses
Setting
Rulebook
Votes
al2955: (Default)
[personal profile] al2955
the pygmalion. . .

ONLINE




CAPTAIN'S LOG:
WEEK (9)

saturday TRIAL DAY ONE

(19) survivors


At 9 AM, a klaxon alarm begins blaring in every area of the ship. The alarm will continue to go off until everyone has gathered in the conference room. Should anyone be running late or avoiding the trial for whatever reason, a robot guide will appear wherever they are and gently but firmly escort them into the room. Once all the living players are present, the conference room doors will lock shut; anyone who wishes to leave for whatever reason will need to ask AL-2955 or one of the robots. Anyone leaving for non-investigative purposes, such as bathroom breaks, will be accompanied by a robot escort.

The large round table in the center of the conference room has been set up to help the trial run as smoothly as possible. Three holographic screens hover above the center hollow of the table, visible from every angle. The first screen displays the pictures and profiles of the suspects and victim; the second displays the autopsy report; the third displays a blank word processor. Each of the chairs comes equipped with a virtual keyboard which can be used to type information directly into the third screen, such as theories and updated information; they can also be set into privacy mode, which will transfer whatever notes someone writes directly into their datapad instead of on screen. There's also a tablet function for those who wish to draw charts or pictures on screen. The keyboards will detect the DNA of whoever's using them and record who's typed what - simply press an area of text and the name of whoever wrote it will pop up.

The area to the right of the table has been temporarily sectioned off with a glass partition and sliding door for hygienic issues. Inside, the victim's body has been laid out on a metal autopsy table, covered by a plastic sheet. Above it is a holographic screen that displays a close-up color photograph of the body when it was found. A hand sanitizer dispenser has been considerately attached to the wall nearby for anyone getting up close and personal to the body.

To the left of the conference table is a display case. Any evidence found during the investigation will be carefully collected by the robots at some point the previous day and placed here before the trial starts. Beneath each piece of evidence is a small tablet where players can type up information, such as a short description or where it was found. There are also empty areas left over for any evidence that may be found during the trial. The shelf at the very bottom of the case has been reserved for an extra rulebook in case anyone needs it.

Food will be served throughout the day by the robots, who will take individual orders whenever you're feeling hungry. The trial will end at 9:00 PM, at which point all players will have been expected to cast their vote.


victim




suspects




Character Statuses
Setting
Rulebook
Voting
al2955: (Default)
[personal profile] al2955
the pygmalion. . .

ONLINE




CAPTAIN'S LOG:
WEEK (9)

saturday TRIAL DAY ONE

(19) survivors


At 9 AM, a klaxon alarm begins blaring in every area of the ship. The alarm will continue to go off until everyone has gathered in the conference room. Should anyone be running late or avoiding the trial for whatever reason, a robot guide will appear wherever they are and gently but firmly escort them into the room. Once all the living players are present, the conference room doors will lock shut; anyone who wishes to leave for whatever reason will need to ask AL-2955 or one of the robots. Anyone leaving for non-investigative purposes, such as bathroom breaks, will be accompanied by a robot escort.

The large round table in the center of the conference room has been set up to help the trial run as smoothly as possible. Three holographic screens hover above the center hollow of the table, visible from every angle. The first screen displays the pictures and profiles of the suspects and victim; the second displays the autopsy report; the third displays a blank word processor. Each of the chairs comes equipped with a virtual keyboard which can be used to type information directly into the third screen, such as theories and updated information; they can also be set into privacy mode, which will transfer whatever notes someone writes directly into their datapad instead of on screen. There's also a tablet function for those who wish to draw charts or pictures on screen. The keyboards will detect the DNA of whoever's using them and record who's typed what - simply press an area of text and the name of whoever wrote it will pop up.

The area to the right of the table has been temporarily sectioned off with a glass partition and sliding door for hygienic issues. Inside, the victim's body has been laid out on a metal autopsy table, covered by a plastic sheet. Above it is a holographic screen that displays a close-up color photograph of the body when it was found. A hand sanitizer dispenser has been considerately attached to the wall nearby for anyone getting up close and personal to the body.

To the left of the conference table is a display case. Any evidence found during the investigation will be carefully collected by the robots at some point the previous day and placed here before the trial starts. Beneath each piece of evidence is a small tablet where players can type up information, such as a short description or where it was found. There are also empty areas left over for any evidence that may be found during the trial. The shelf at the very bottom of the case has been reserved for an extra rulebook in case anyone needs it.

Food will be served throughout the day by the robots, who will take individual orders whenever you're feeling hungry. The trial will end at 9:00 PM, at which point all players will have been expected to cast their vote.


victim




suspects




Character Statuses
Setting
Rulebook
Voting
al2955: (Default)
[personal profile] al2955
the pygmalion. . .

ONLINE




CAPTAIN'S LOG:
WEEK (9)

friday

(?) survivors


Friday comes, and with it, another alarm. At 2:30am, a rather mellow song starts up. You might be able to avoid it, up until the mid-way point, where the noise suddenly sets in, as the performer promises at the beginning.

Tentatively, you leave your safe haven.


taken list
profiles
setting
rulebook

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cradleproject: (Default)
THE CRADLE PROJECT

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